<!--// Begin

// Set up the image files to be used.
var theImages = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array.

theImages[0] = '1';
theImages[1] = '2';
theImages[2] = '3';
theImages[3] = '4';
theImages[4] = '5';
theImages[5] = '6';
theImages[6] = '7';
theImages[7] = '8';

// do not edit anything below this line
var j = 0;
var p = theImages.length;
var preBuffer = new Array();
for (i = 0; i < p; i++){
   preBuffer[i] = new Image();
   preBuffer[i].src = theImages[i];
}
var whichImage = Math.round(Math.random()*(p-1));




function changeImage(){
	var varName = document.getElementById('header');
	varName.className = 'header'+theImages[whichImage];
}

window.onload = changeImage();


//  End -->




